#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceAvPlayerAddSource(AvPlayerInternal* h, const char* filename) { (void)h; (void)filename; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerAddSourceEx(AvPlayerInternal* h, uint32_t uri_type, const void* source_details) { (void)h; (void)uri_type; (void)source_details; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerChangeStream(AvPlayerInternal* h, uint32_t old_stream_id, uint32_t new_stream_id) { (void)h; (void)old_stream_id; (void)new_stream_id; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerClose(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } uint64_t APS5_VABI sceAvPlayerCurrentTime(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerDisableStream(AvPlayerInternal* h, uint32_t stream_id) { (void)h; (void)stream_id; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerEnableStream(AvPlayerInternal* h, uint32_t stream_id) { (void)h; (void)stream_id; NotImplemented_nid_no_patch(__func__); return 0; } Bool APS5_VABI sceAvPlayerGetAudioData(AvPlayerInternal* h, AvPlayerFrameInfo* audio_info) { (void)h; (void)audio_info; NotImplemented_nid_no_patch(__func__); return {}; } int APS5_VABI sceAvPlayerGetStreamInfo(AvPlayerInternal* h, uint32_t stream_id, void* info) { (void)h; (void)stream_id; (void)info; NotImplemented_nid_no_patch(__func__); return 0; } Bool APS5_VABI sceAvPlayerGetVideoData(AvPlayerInternal* h, AvPlayerFrameInfo* video_info) { (void)h; (void)video_info; NotImplemented_nid_no_patch(__func__); return {}; } Bool APS5_VABI sceAvPlayerGetVideoDataEx(AvPlayerInternal* h, AvPlayerFrameInfoEx* video_info) { (void)h; (void)video_info; NotImplemented_nid_no_patch(__func__); return {}; } AvPlayerInternal* APS5_VABI sceAvPlayerInit(AvPlayerInitData* init) { (void)init; NotImplemented_nid_no_patch(__func__); return nullptr; } int APS5_VABI sceAvPlayerInitEx(const void* init_ex, AvPlayerInternal** handle) { (void)init_ex; (void)handle; NotImplemented_nid_no_patch(__func__); return 0; } Bool APS5_VABI sceAvPlayerIsActive(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return {}; } int APS5_VABI sceAvPlayerJumpToTime(AvPlayerInternal* h, uint64_t time_ms) { (void)h; (void)time_ms; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerPause(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerPostInit(AvPlayerInternal* h, const void* post_init) { (void)h; (void)post_init; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerResume(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerSetAvSyncMode(AvPlayerInternal* h, uint32_t sync_mode) { (void)h; (void)sync_mode; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerSetLogCallback(void* callback, void* user_data) { (void)callback; (void)user_data; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerSetLooping(AvPlayerInternal* h, Bool loop) { (void)h; (void)loop; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerSetTrickSpeed(AvPlayerInternal* h, int32_t trick_speed) { (void)h; (void)trick_speed; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerStart(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerStop(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAvPlayerStreamCount(AvPlayerInternal* h) { (void)h; NotImplemented_nid_no_patch(__func__); return 0; } }