#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" #include #include // PSN is not emulated: the user is reported as signed out and online queries fail. static constexpr int SCE_NP_ERROR_INVALID_ARGUMENT = static_cast(0x80550003); static constexpr int SCE_NP_ERROR_SIGNED_OUT = static_cast(0x80550006); static constexpr int SCE_NP_ERROR_USER_NOT_FOUND = static_cast(0x80550007); static constexpr int SCE_NP_ERROR_CALLBACK_ALREADY_REGISTERED = static_cast(0x80550008); static constexpr int SCE_NP_ERROR_CALLBACK_NOT_REGISTERED = static_cast(0x80550009); static constexpr uint32_t NP_STATE_SIGNED_OUT = 1; static constexpr int NP_POLL_ASYNC_FINISHED = 0; static constexpr uint32_t NP_REACHABILITY_STATE_UNAVAILABLE = 0; static std::atomic g_nextRequest{1}; namespace { std::mutex reachabilityMutex; void* reachabilityCallback = nullptr; void* reachabilityUserdata = nullptr; } extern "C" { int APS5_VABI sceNpAbortRequest(int req_id) { (void)req_id; return 0; } int APS5_VABI sceNpCheckCallback(void) { return 0; } int APS5_VABI sceNpCheckNpAvailability(int req_id, const NpOnlineId* online_id) { (void)req_id; if (!online_id) return SCE_NP_ERROR_INVALID_ARGUMENT; return SCE_NP_ERROR_USER_NOT_FOUND; } int APS5_VABI sceNpCheckNpReachability(int req_id, int user_id) { (void)req_id; (void)user_id; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpCheckPremium(int req_id, const NpCheckPremiumParameter* param, NpCheckPremiumResult* result) { (void)req_id; (void)param; (void)result; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpCreateAsyncRequest(const NpCreateAsyncRequestParameter* param) { (void)param; return g_nextRequest.fetch_add(1, std::memory_order_relaxed); } int APS5_VABI sceNpCreateRequest(void) { return g_nextRequest.fetch_add(1, std::memory_order_relaxed); } int APS5_VABI sceNpDeleteRequest(int req_id) { (void)req_id; return 0; } int APS5_VABI sceNpGetAccountAge(int req_id, int user_id, uint8_t* age) { (void)req_id; (void)user_id; if (!age) return SCE_NP_ERROR_INVALID_ARGUMENT; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpGetAccountCountryA(int user_id, void* country_code) { (void)user_id; (void)country_code; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpGetAccountIdA(int user_id, uint64_t* account_id) { (void)user_id; (void)account_id; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpGetNpId(int user_id, NpId* np_id) { (void)user_id; if (!np_id) return SCE_NP_ERROR_INVALID_ARGUMENT; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpGetNpReachabilityState(int user_id, uint32_t* state) { (void)user_id; if (!state) return SCE_NP_ERROR_INVALID_ARGUMENT; *state = NP_REACHABILITY_STATE_UNAVAILABLE; return 0; } int APS5_VABI sceNpGetOnlineId(int user_id, NpOnlineId* online_id) { (void)user_id; (void)online_id; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpGetState(int user_id, uint32_t* state) { (void)user_id; if (!state) return SCE_NP_ERROR_INVALID_ARGUMENT; *state = NP_STATE_SIGNED_OUT; return 0; } int APS5_VABI sceNpHasSignedUp(int user_id, bool* has_signed_up) { (void)user_id; if (!has_signed_up) return SCE_NP_ERROR_INVALID_ARGUMENT; *has_signed_up = false; return 0; } int APS5_VABI sceNpPollAsync(int req_id, int* result) { (void)req_id; if (result) *result = SCE_NP_ERROR_SIGNED_OUT; return NP_POLL_ASYNC_FINISHED; } void APS5_VABI sceNpRegisterGamePresenceCallback(void* callback, void* userdata) { (void)callback; (void)userdata; NotImplemented_nid_no_patch(__func__); } int APS5_VABI sceNpRegisterNpReachabilityStateCallback(void* callback, void* userdata) { if (!callback) return SCE_NP_ERROR_INVALID_ARGUMENT; std::lock_guard lock(reachabilityMutex); if (reachabilityCallback) return SCE_NP_ERROR_CALLBACK_ALREADY_REGISTERED; reachabilityCallback = callback; reachabilityUserdata = userdata; return 0; } int APS5_VABI sceNpUnregisterNpReachabilityStateCallback(void) { std::lock_guard lock(reachabilityMutex); if (!reachabilityCallback) return SCE_NP_ERROR_CALLBACK_NOT_REGISTERED; reachabilityCallback = nullptr; reachabilityUserdata = nullptr; return 0; } int APS5_VABI sceNpRegisterPlusEventCallback(void* callback, void* userdata) { (void)userdata; if (!callback) return SCE_NP_ERROR_INVALID_ARGUMENT; return 0; } int APS5_VABI sceNpRegisterPremiumEventCallback(void* callback, void* userdata) { (void)userdata; if (!callback) return SCE_NP_ERROR_INVALID_ARGUMENT; return 0; } int APS5_VABI sceNpRegisterStateCallback(void* callback, void* userdata) { (void)userdata; if (!callback) return SCE_NP_ERROR_INVALID_ARGUMENT; return 0; } int APS5_VABI sceNpSetContentRestriction(const NpContentRestriction* restriction) { (void)restriction; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpSetNpTitleId(const NpTitleId* title_id, const NpTitleSecret* title_secret) { (void)title_id; (void)title_secret; return 0; } int APS5_VABI sceNpUnregisterStateCallback(void) { return 0; } int APS5_VABI sceNpGetAccountLanguage2(int req_id, int user_id, void* language) { (void)req_id; (void)user_id; (void)language; return SCE_NP_ERROR_SIGNED_OUT; } int APS5_VABI sceNpNotifyPremiumFeature(const void* param) { (void)param; return 0; } int APS5_VABI sceNpRegisterStateCallbackA(void* callback, void* userdata) { (void)userdata; if (!callback) return SCE_NP_ERROR_INVALID_ARGUMENT; return 1; } int APS5_VABI sceNpUnregisterStateCallbackA(int callback_id) { (void)callback_id; return 0; } int APS5_VABI sceNpUnregisterPremiumEventCallback(void) { return 0; } int APS5_VABI sceNpGetUserIdByAccountId() { NotImplemented_nid_no_patch(__func__); return 0; } }