Report the 8-byte GS primitive payload when the shader's context registers set SPI_SHADER_IDX_FORMAT.IDX0_EXPORT_FORMAT to SPI_SHADER_2COMP, and 0 otherwise. The search runs over every context register, so an earlier SPI_SHADER_IDX_FORMAT entry with another format does not end it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| CreateShader.hpp | ||
| InterpolantMapping.hpp | ||
| PrimState.hpp | ||
| ShaderConstants.hpp | ||
| ShaderUtils.hpp | ||