..
shaders
feat(agc): apply a texture descriptor's MIN_LOD clamp through the image view
2026-10-01 08:30:05 +13:00
BdaContracts.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
BdaDevice.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
BdaExecution.cpp
feat(shader): implement checked BDA reads and GPU fault reporting
2026-09-21 19:26:09 +03:00
BdaResources.cpp
test(agc): run agc_driver_graphics_tests under ctest and build it outside Windows
2026-09-30 23:37:40 +13:00
BdaShader.cpp
feat(shader): implement checked BDA reads and GPU fault reporting
2026-09-21 19:26:09 +03:00
BdaShader.hpp
feat(shader): implement checked BDA reads and GPU fault reporting
2026-09-21 19:26:09 +03:00
BdaTests.hpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
ColorTargetLayout.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
ColorTransferTests.cpp
perf(agc): use device-local tile buffers and cache spir-v validation
2026-09-25 09:14:03 +03:00
ColorTransferTests.hpp
perf(agc): move color transfers to + gpu resources cache
2026-09-23 22:32:42 +03:00
DppWrite.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
Flip.cpp
fix(tests): align agc flip waits and memory synchronization checks
2026-09-28 19:32:43 +03:00
Graphics.cpp
Merge pull request #135 from oneandonlydean/fix/agc-drop-exports-past-attachments
2026-09-30 18:55:39 +03:00
GraphicsTests.hpp
feat(agc): support rendertarget64kb shader textures
2026-09-24 11:18:35 +03:00
GuestAllocations.cpp
fix(libkernel): unmap ranges that span several mappings
2026-09-30 10:54:47 +02:00
GuestSamplerResource.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
GuestTextureResource.cpp
feat(agc): apply a texture descriptor's MIN_LOD clamp through the image view
2026-10-01 08:30:05 +13:00
Mesh.cpp
fix(agc): validate a mesh stage's push block when it has no push data of its own
2026-10-01 00:27:41 +13:00
Pm4.cpp
Merge pull request #176 from oneandonlydean/fix/agc-indexed-draw-index-offset
2026-09-30 21:13:57 +03:00
Recompiler.cpp
feat(agcDriver): add draw handling and shader recompile preparation
2026-09-14 12:06:35 +03:00
Recorder.cpp
fix(agc): bind a 2D storage access to a 2D array surface as its first layer
2026-10-01 10:23:36 +03:00
ShaderDiskCache.cpp
feat(agc): persistent shader disk cache and Vulkan pipeline cache
2026-09-30 12:01:25 +03:00
ShaderMemory.cpp
Merge pull request #133 from oneandonlydean/feat/shader-ngg-mesh
2026-09-30 18:54:44 +03:00
Structurizer.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
Submit.cpp
feat(agc): register driver eq events and deliver end-of-pipe interrupts
2026-09-29 13:15:25 +13:00
TextureDetiler.cpp
perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
2026-09-26 19:00:40 -07:00
TextureFormat.cpp
test(agc): add texture resource and detiling coverage
2026-09-23 10:57:27 +03:00
TextureTiling.cpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
Visual.cpp
refactor(video): use presentation without maintenance extensions
2026-09-23 20:10:01 +03:00