Pan follows the PS4 firmware 11.00 libSceNgs2.sprx: the speaker layout from the init angles, then each param's angle and distance into a volume matrix for the voice. Every param is checked before anything is written, and angles too large to wrap throw. The pan functions are exported from the existing Voice.cpp export block. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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