AnyPS5/core/libs
STL1te 028d465e98 feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice
- AJM codec 0 (MP3) decodes with FFmpeg, prebuilt through the
  ffmpeg-core submodule as in Kyty; sceAjmBatchJobDecode and the Run job;
  the PCM encoding follows the job flags; other codecs throw
- AudioOut2 ports of 16-bit integer samples, and the ambisonics speaker
  array decode for the reported layout
- the voice library for a console with no headset, with a frame size for
  voice ports

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:15 +03:00
..
nid fix: correct sscanf %x signedness and avoid a substr copy 2026-09-26 14:11:50 -06:00
prx feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice 2026-09-29 21:22:15 +03:00
tests feat(kernel, libc): memory, files and threads for retail title boot 2026-09-29 21:22:13 +03:00
CMakeLists.txt feat(kernel, libc): memory, files and threads for retail title boot 2026-09-29 21:22:13 +03:00
HitLog.hpp style(prx): apply CONVENTIONS.md to misc PRX additions 2026-09-29 04:24:39 +03:00
SceShaders.hpp feat(libs): libSce types impl + shaders refactor 2026-09-08 10:20:57 +03:00
SceTypes.hpp feat(jpegenc): add parameter structs and real function signatures 2026-09-29 15:17:27 +01:00