PPSA26344 calls sceAudioOut2Set3DLatency(0xFF, 2) right after sceAudioOut2Initialize and fails its audio initialization on a negative return; the export was missing, so the import did not resolve. Its audio subsystem setup also calls sceAudioOut2MasteringInit(0), which threw. sceAudioOut2Set3DLatency accepts a latency of 2 for the system user (0xFF) and throws for any other user or latency, as the unit and range are unknown. sceAudioOut2MasteringInit accepts flags 0 and throws for other flags. There is no 3D rendering or mastering stage, so neither call changes the output; TechnicalDebt lists this under Functional and the assumed signatures under Unknown function info. The new audio_out2_latency test covers the accepted and thrown values. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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