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execution
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perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries
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2026-10-10 12:19:31 +02:00 |
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shaders
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feat(agc): support last provoking vertex for native primitives
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2026-10-10 08:26:14 +02:00 |
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BdaContracts.cpp
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BdaDevice.cpp
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test(agc): run agc_driver_bda_device_tests under ctest
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2026-10-07 17:39:25 +01:00 |
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BdaExecution.cpp
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perf(shader): store multi-dword global writes with one BDA lookup
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2026-10-10 00:46:34 -05:00 |
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BdaResources.cpp
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perf(agc): skip the resource-cache key and lookup for address-based draws
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2026-10-10 23:02:52 +13:00 |
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BdaShader.cpp
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perf(shader): store multi-dword global writes with one BDA lookup
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2026-10-10 00:46:34 -05:00 |
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BdaShader.hpp
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perf(shader): store multi-dword global writes with one BDA lookup
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2026-10-10 00:46:34 -05:00 |
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BdaTests.hpp
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fix(agc): throw instead of aborting when a heap mirror cannot be made
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2026-10-09 14:58:20 +02:00 |
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BufferPool.cpp
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perf(agc): sub-allocate small host buffers from shared memory blocks
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2026-10-10 23:05:21 +13:00 |
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CmaskFastClear.cpp
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fix(agc): address-based builds map only memory mapped for the GPU
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2026-10-10 14:34:34 +05:30 |
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ColorTargetLayout.cpp
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Merge pull request #1735 from TheAggie/feat/agc-color-target-4kb-xor
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2026-10-10 10:49:43 +02:00 |
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ColorTransferTests.cpp
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ColorTransferTests.hpp
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ConstantBitTest.cpp
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fix(shader): keep s_cselect_b64 of two masks as a lane bit and fold constant masks
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2026-10-10 10:15:05 +02:00 |
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ControlFlow.cpp
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feat(shader): execute bounded S_CALL_B64
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2026-10-08 20:22:51 +02:00 |
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DccKeySharing.cpp
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DenormalFlushElimination.cpp
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perf(shader): drop denormal flushes of values that can't be denormal
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2026-10-09 04:39:16 -04:00 |
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DepthSurfaceReuse.cpp
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test(agc): cover depth surface lookups of reused memory
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2026-10-10 00:44:40 +01:00 |
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DisplayBufferDcc.cpp
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fix(agc): store and read DCC keys over the console's metadata extent
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2026-10-08 15:24:43 +02:00 |
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DppWrite.cpp
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EmbeddedVertexFetch.cpp
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fix(recompiler): apply the S_BFE_U32 width when the vertex fetch scanner folds constants
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2026-10-09 10:37:40 -06:00 |
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Flip.cpp
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fix(agc): wake the flip hold on worker progress
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2026-10-10 23:04:30 +13:00 |
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Float16Conversion.cpp
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feat(recompiler): convert f32 to f16 natively when the device rounds 16-bit floats to nearest even
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2026-10-08 12:51:07 +00:00 |
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FormattedBufferOnce.cpp
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fix(recompiler): emit a GPU-selected formatted buffer access through one shared function
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2026-10-10 10:40:05 +02:00 |
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FragmentBarycentric.cpp
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fix(agc): do not use fragment barycentric on MoltenVK
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2026-10-08 17:31:20 +02:00 |
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Graphics.cpp
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Merge pull request #2656 from oneandonlydean/up2/buffer-slabs
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2026-10-11 02:59:36 +13:00 |
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GraphicsTests.hpp
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test(agc): cover depth surface lookups of reused memory
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2026-10-10 00:44:40 +01:00 |
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GuestAllocations.cpp
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fix(agc): address-based builds map only memory mapped for the GPU
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2026-10-10 14:34:34 +05:30 |
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GuestSamplerResource.cpp
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fix(agc): turn anisotropy off for single-level images under ANISO_OVERRIDE
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2026-10-10 10:57:02 +02:00 |
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GuestTextureResource.cpp
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feat(agc): accept texture BC swizzles that leave the sampled border unchanged
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2026-10-10 01:17:59 -05:00 |
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LiveStack.cpp
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MaskedSelect.cpp
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Mesh.cpp
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fix(agc): address-based builds map only memory mapped for the GPU
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2026-10-10 14:34:34 +05:30 |
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MubufLdsDecode.cpp
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fix(shader): refuse the MUBUF lds modifier instead of decoding a VGPR load
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2026-10-08 18:28:16 -04:00 |
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NarrowConstantStoreFixture.hpp
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fix(recompiler): avoid illegal narrow constants during optimization
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2026-10-08 13:20:06 +02:00 |
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PassHazards.cpp
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feat(agc): render pass hazard tracker
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2026-10-10 23:27:18 +13:00 |
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PixelPositionExport.cpp
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Pm4.cpp
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Merge pull request #1917 from TheAggie/feat/agc-radv-gfx10-packets
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2026-10-10 10:09:36 +02:00 |
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PositionInvariance.cpp
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fix(shader): mark the vertex position output invariant
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2026-10-09 17:53:07 -04:00 |
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ProfileOutput.cpp
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fix(agc): stop profile writer before DLL teardown
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2026-10-08 17:37:34 +03:00 |
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RdnaTruncatedModifier.cpp
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Recorder.cpp
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Merge pull request #2681 from oneandonlydean/up2/swept-buffer-staging
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2026-10-11 04:36:15 +13:00 |
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RecorderKeptBytes.cpp
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fix(agc): bound the upload buffers that recorder batches keep alive
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2026-10-07 22:37:12 +02:00 |
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ResidentPresent.cpp
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ResidentPresent.hpp
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ScalarSelectMask.cpp
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fix(shader): keep s_cselect_b64 of two masks as a lane bit and fold constant masks
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2026-10-10 10:15:05 +02:00 |
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ShaderDeviceProfile.cpp
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fix(recompiler): hold 64 images in a sampled image heap
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2026-10-10 10:09:43 +02:00 |
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ShaderDiskCache.cpp
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feat(shader): note which guest buffer elements a shader loads from
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2026-10-10 23:45:38 +13:00 |
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ShaderMemory.cpp
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feat(agc): implement dual-source blending from the MRT1 export
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2026-10-10 10:29:00 +02:00 |
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ShaderModeRegisters.cpp
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fix(shader): guard runtime MODE changes
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2026-10-10 03:16:25 +02:00 |
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SharedWrites.cpp
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perf(memory): write tracked direct memory through backing views
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2026-10-10 00:53:29 +02:00 |
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SpirvModule.cpp
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SpirvNarrowConstantStore.cpp
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fix(recompiler): avoid illegal narrow constants during optimization
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2026-10-08 13:20:06 +02:00 |
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SpirvOptimizer.cpp
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fix(shader): preserve structured exits during SPIR-V specialization
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2026-10-08 19:19:50 +03:00 |
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Structurizer.cpp
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perf(recompiler): preserve sorted dominance sets during insertion
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2026-10-10 09:20:14 +02:00 |
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SubgroupClock.cpp
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fix(agc): detect narrow clock on RX 7800 XT
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2026-10-09 22:04:49 +00:00 |
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Submit.cpp
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Merge pull request #2034 from TheAggie/fix/shader-truncated-decode-out-of-range
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2026-10-10 08:08:33 +02:00 |
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TessellationFactorRing.cpp
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fix(agc): correct the default tessellation factor ring address
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2026-10-09 11:45:53 +08:00 |
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TextureDetiler.cpp
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feat(agc): detile XOR-swizzled textures whose base carries a pipe/bank XOR
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2026-10-08 14:30:52 -05:00 |
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TextureFormat.cpp
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Merge pull request #2199 from XairRrR/fix/recompiler-r8-snorm
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2026-10-10 08:14:05 +02:00 |
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TextureTiling.cpp
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Merge pull request #1639 from gerardlesan/fix/agc-zx-mip-tail-limits
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2026-10-10 17:40:18 +13:00 |
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ValidateProgram.cpp
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Visual.cpp
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fix(agc): restore the standalone visual demo
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2026-10-09 14:12:24 +02:00 |
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Vop1ControlDecode.cpp
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Vop1SdwaMoveDecode.cpp
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Vop2EncodingDecode.cpp
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fix(shader): stop decoding gfx6/7-only VOP2 opcodes on RDNA
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2026-10-09 12:30:40 -04:00 |
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WaveControlDecode.cpp
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feat(shader): decode halt, trap return, code end, GWS and ordered count instructions
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2026-10-08 11:49:06 +02:00 |
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WriteTracking.cpp
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perf(memory): reduce repeated write-tracking range scans
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2026-10-10 00:49:13 +02:00 |
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WriteWatchCoverage.cpp
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fix(memory): restore write tracking for fresh private backing
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2026-10-08 15:32:42 +02:00 |