AnyPS5/core/libs/prx/libSceAudioOut/src
Adrià 95fe14235a
Merge pull request #2536 from orbz22/fix/audioout2-queue-port-buffers
fix(audioout): play every AudioOut2 port buffer set between pushes, one per grain
2026-10-10 11:17:19 +02:00
..
AudioOut.cpp fix(audio): pace blocking audio calls with a high-resolution timer 2026-10-10 01:31:57 +02:00
AudioOut2Context.cpp fix(audio): pace blocking audio calls with a high-resolution timer 2026-10-10 01:31:57 +02:00
AudioOut2Internal.hpp fix(audioout): play every AudioOut2 port buffer set between pushes, one per grain 2026-10-10 09:11:23 +07:00
AudioOut2Mastering.cpp feat(libSceAudioOut): accept sceAudioOut2MasteringTerm 2026-10-09 02:40:20 -04:00
AudioOut2PadMix.cpp feat(audio): play the DualSense speaker and vibration ports on its USB sound card 2026-10-01 01:24:12 +13:00
AudioOut2PadMix.hpp feat(audio): play the DualSense speaker and vibration ports on its USB sound card 2026-10-01 01:24:12 +13:00
AudioOut2Port.cpp Merge pull request #2536 from orbz22/fix/audioout2-queue-port-buffers 2026-10-10 11:17:19 +02:00
AudioOut2SpeakerArray.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
AudioOut2System.cpp feat(libs): name the PPSA23566 stubs from the shadPS4 NID list and implement sleep 2026-10-06 17:28:39 -05:00
AudioOut2User.cpp feat(audio): AudioOut2 SDL output queue, ATRAC9 decoder in libSceAjm.native 2026-09-25 16:27:49 -07:00