AnyPS5/core/libs/prx/libSceVideoOut/include/KeyboardInput.hpp

15 lines
277 B
C++

#ifndef CORE_LIBS_PRX_LIBSCEVIDEOOUT_KEYBOARDINPUT_HPP
#define CORE_LIBS_PRX_LIBSCEVIDEOOUT_KEYBOARDINPUT_HPP
#include "SDL_events.h"
class KeyboardInput {
public:
void HandleEvent(const SDL_Event& event, unsigned windowId);
private:
bool focused = true;
};
#endif