AnyPS5/core/libs/prx/libSceHttp2
hugodearaujo 7e5a34c58c fix(net): return the console's errors from the memory pool stats calls
Measured on a PS5 (firmware 13.60):
- sceSslGetMemoryPoolStats returns 0x8095F007 for a null output, before
  the id check, and 0x8095F006 for an unknown or terminated context,
  zeroing the 32-byte output.
- sceHttp2GetMemoryPoolStats returns 0x817B1225 for a null output,
  before the id check, and 0x817B1100 for an unknown or terminated
  context, zeroing the 32-byte output.
- sceNetGetMemoryPoolStats checks the pool before the output, so an
  unknown pool with a null output returns EBADF.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:49:13 +02:00
..
CMakeLists.txt Merge pull request #1092 from kjhq/feat/libscehttp2-async 2026-10-08 18:18:26 +13:00
Export.cpp fix(net): return the console's errors from the memory pool stats calls 2026-10-11 09:49:13 +02:00