AnyPS5/docs/dev
MathiasDevelopes 10f57dea29 feat(libSceVideoOut): deliver pre-vblank start events
sceVideoOutAddPreVblankStartEvent threw "physical pre-vblank timing is
not implemented", so titles that pace on it stopped at startup. It now
registers the event like the vblank event does, and each emulated vblank
tick triggers the pre-vblank start events just before the vblank events,
with the pre-vblank count as data. The console's lead time is unknown.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 12:00:55 +02:00
..
ARCHITECTURE.md feat(shader): implement s_swappc_b64 fetch-shader call 2026-10-08 20:05:24 +02:00
BUILD.md build(relinker): add a dependency-free conversion build mode 2026-10-08 18:21:30 +11:00
CONVENTIONS.md refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00
HW_ORACLE.md fix(oracle)!: require explicit float modes 2026-10-07 14:58:28 +05:00
PROGRESS.md fix(progress): exclude library test fixtures from function counts 2026-10-08 17:30:43 +05:30
TechnicalDebt.md feat(libSceVideoOut): deliver pre-vblank start events 2026-10-09 12:00:55 +02:00