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BdaResources.hpp
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style: drop the branch's code comments per CONVENTIONS.md
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2026-09-29 21:25:29 +03:00 |
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BufferPool.hpp
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perf(agc): keep the buffer pool's free slots by key and retain 4096
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2026-10-02 20:20:50 +02:00 |
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ColorTargetLayout.hpp
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feat(agc): 64 KiB standard color targets
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2026-10-08 10:16:22 +02:00 |
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ColorTargetTransfer.hpp
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
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Context.hpp
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feat(agc): import shared direct memory through udmabuf on Linux
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2026-10-07 23:09:16 +02:00 |
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DccMetadata.hpp
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fix(agc): store uncompressed DCC keys at the first write of a fast-cleared image
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2026-10-07 23:24:14 +02:00 |
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DepthSurface.hpp
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fix(agc): color targets with gaps between written MRT slots, depth array slices
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2026-10-01 23:21:58 +02:00 |
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Draw.hpp
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fix(agc): bind a null index buffer to non-indexed mesh draws
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2026-10-07 15:18:10 +02:00 |
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GpuColorTransfer.hpp
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perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels
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2026-10-03 08:49:27 +13:00 |
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GuestBufferMemory.hpp
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Merge pull request #1235 from CnRJay/fix/agc-host-import-remapped-range
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2026-10-08 15:17:35 +13:00 |
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GuestSamplerResource.hpp
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feat(agc): implement min and max sampler reduction modes
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2026-10-07 09:04:26 +02:00 |
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GuestTextureResource.hpp
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feat(agc): detile the display, T and 4 KiB XOR swizzle modes
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2026-10-07 16:11:05 -05:00 |
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Pipeline.hpp
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fix(agc): accept fragment Geometry and SampleRateShading only when the device enabled them
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2026-10-07 18:18:47 +02:00 |
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PipelineCache.hpp
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feat(agc): persistent shader disk cache and Vulkan pipeline cache
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2026-09-30 12:01:25 +03:00 |
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Recorder.hpp
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Merge pull request #1113 from Celegans12/fix/agc-batch-kept-bytes
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2026-10-08 09:39:56 +02:00 |
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Resources.hpp
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perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
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2026-09-26 19:00:40 -07:00 |
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Sampler.hpp
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feat(agc): implement min and max sampler reduction modes
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2026-10-07 09:04:26 +02:00 |
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ShaderInputState.hpp
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fix(agc): keep the pixel register fallbacks to the null program and refuse its color writes
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2026-10-04 20:57:01 +02:00 |
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ShaderResources.hpp
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feat(recompiler): implement 64-bit image atomics
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2026-10-07 10:21:32 +02:00 |
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Shaders.hpp
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feat(shader): translate NGG geometry programs to mesh shaders
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2026-09-30 23:57:47 +13:00 |
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State.hpp
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Merge pull request #1139 from alfalfa-star/fix/agc-inert-pixel-stage
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2026-10-08 10:20:09 +02:00 |
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Texture.hpp
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Merge pull request #1058 from Celegans12/feat/agc-r8-srgb-color-target
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2026-10-08 07:52:45 +02:00 |
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TextureCache.hpp
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perf(agc): keep render targets on gpu across draws
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2026-09-24 21:30:00 +03:00 |
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TextureDetiler.hpp
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perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
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2026-09-26 19:00:40 -07:00 |
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TextureFormat.hpp
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feat(agc): implement 8 and 8_8 srgb image loads through unorm views
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2026-10-07 11:52:08 +02:00 |
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TextureSwizzleEquations.hpp
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docs(agc): keep the swizzle equation table header as on main
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2026-10-07 16:11:05 -05:00 |
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TextureTiling.hpp
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feat(agc): thick mip tails of mipmapped 3D textures
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2026-10-05 21:32:06 +13:00 |
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UnitShadow.hpp
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fix(agc): keep the guest's bytes in the padding a storage write-back stores
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2026-10-05 20:51:34 +13:00 |
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VertexInput.hpp
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perf(agc): copy the interleaved attributes of a vertex buffer once per draw
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2026-10-03 09:52:04 +13:00 |