AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/include
Adrià a5df1a874d
Merge pull request #1177 from MichonGoddijn231849/feat/standard-64k-color-targets
feat(agc): 64 KiB standard color targets
2026-10-08 10:44:52 +02:00
..
BdaResources.hpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BufferPool.hpp perf(agc): keep the buffer pool's free slots by key and retain 4096 2026-10-02 20:20:50 +02:00
ColorTargetLayout.hpp feat(agc): 64 KiB standard color targets 2026-10-08 10:16:22 +02:00
ColorTargetTransfer.hpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
Context.hpp feat(agc): import shared direct memory through udmabuf on Linux 2026-10-07 23:09:16 +02:00
DccMetadata.hpp fix(agc): store uncompressed DCC keys at the first write of a fast-cleared image 2026-10-07 23:24:14 +02:00
DepthSurface.hpp fix(agc): color targets with gaps between written MRT slots, depth array slices 2026-10-01 23:21:58 +02:00
Draw.hpp fix(agc): bind a null index buffer to non-indexed mesh draws 2026-10-07 15:18:10 +02:00
GpuColorTransfer.hpp perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels 2026-10-03 08:49:27 +13:00
GuestBufferMemory.hpp Merge pull request #1235 from CnRJay/fix/agc-host-import-remapped-range 2026-10-08 15:17:35 +13:00
GuestSamplerResource.hpp feat(agc): implement min and max sampler reduction modes 2026-10-07 09:04:26 +02:00
GuestTextureResource.hpp feat(agc): detile the display, T and 4 KiB XOR swizzle modes 2026-10-07 16:11:05 -05:00
Pipeline.hpp fix(agc): accept fragment Geometry and SampleRateShading only when the device enabled them 2026-10-07 18:18:47 +02:00
PipelineCache.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
Recorder.hpp Merge pull request #1113 from Celegans12/fix/agc-batch-kept-bytes 2026-10-08 09:39:56 +02:00
Resources.hpp perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
Sampler.hpp feat(agc): implement min and max sampler reduction modes 2026-10-07 09:04:26 +02:00
ShaderInputState.hpp fix(agc): keep the pixel register fallbacks to the null program and refuse its color writes 2026-10-04 20:57:01 +02:00
ShaderResources.hpp feat(recompiler): implement 64-bit image atomics 2026-10-07 10:21:32 +02:00
Shaders.hpp feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
State.hpp Merge pull request #1139 from alfalfa-star/fix/agc-inert-pixel-stage 2026-10-08 10:20:09 +02:00
Texture.hpp Merge pull request #1058 from Celegans12/feat/agc-r8-srgb-color-target 2026-10-08 07:52:45 +02:00
TextureCache.hpp perf(agc): keep render targets on gpu across draws 2026-09-24 21:30:00 +03:00
TextureDetiler.hpp perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
TextureFormat.hpp feat(agc): implement 8 and 8_8 srgb image loads through unorm views 2026-10-07 11:52:08 +02:00
TextureSwizzleEquations.hpp docs(agc): keep the swizzle equation table header as on main 2026-10-07 16:11:05 -05:00
TextureTiling.hpp feat(agc): thick mip tails of mipmapped 3D textures 2026-10-05 21:32:06 +13:00
UnitShadow.hpp fix(agc): keep the guest's bytes in the padding a storage write-back stores 2026-10-05 20:51:34 +13:00
VertexInput.hpp perf(agc): copy the interleaved attributes of a vertex buffer once per draw 2026-10-03 09:52:04 +13:00