AnyPS5/core/libs/prx/libSceNetCtlApDialog/Export.cpp

39 lines
768 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceNetCtlApDialogInitialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNetCtlApDialogTerminate(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNetCtlApDialogOpen(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNetCtlApDialogClose(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNetCtlApDialogUpdateStatus(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNetCtlApDialogGetResult(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}