AnyPS5/core/libs/prx/libSceAgcDriver/tests
Dean e28b9f4b94
Merge pull request #977 from hugodearaujo/feat/agc-driver-cond-write
feat(libSceAgcDriver): execute COND_WRITE
2026-10-07 15:18:09 +13:00
..
execution Merge pull request #531 from adriadam10/test/vop3-integer 2026-10-06 23:12:45 +02:00
shaders feat(agc): apply a texture descriptor's MIN_LOD clamp through the image view 2026-10-01 08:30:05 +13:00
BdaContracts.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BdaDevice.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BdaExecution.cpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaResources.cpp test(agc): run agc_driver_graphics_tests under ctest and build it outside Windows 2026-09-30 23:37:40 +13:00
BdaShader.cpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaShader.hpp feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
BdaTests.hpp Merge pull request #459 from oneandonlydean/perf/agc-own-stack-verify 2026-10-04 11:34:24 +13:00
ColorTargetLayout.cpp feat(agc): 4 KiB standard color targets and color views of one array slice 2026-10-04 12:24:05 +02:00
ColorTransferTests.cpp perf(agc): use device-local tile buffers and cache spir-v validation 2026-09-25 09:14:03 +03:00
ColorTransferTests.hpp perf(agc): move color transfers to + gpu resources cache 2026-09-23 22:32:42 +03:00
ControlFlow.cpp Merge pull request #753 from Celegans12/feat/shader-structurize-loop-early-exit 2026-10-06 13:18:48 +13:00
DccKeySharing.cpp perf(agc): keep a surface's storage image when another descriptor names uncompressed DCC keys 2026-10-04 03:20:46 +13:00
DisplayBufferDcc.cpp feat(agc): present DCC display buffers whose keys are uncompressed or fast-cleared 2026-10-05 23:45:15 +02:00
DppWrite.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
Flip.cpp feat(agc): implement COND_EXEC 2026-10-05 17:51:11 +02:00
Graphics.cpp Merge pull request #764 from Celegans12/feat/agc-dcc-a2r10g10b10-clear 2026-10-06 13:18:06 +13:00
GraphicsTests.hpp feat(agc): support rendertarget64kb shader textures 2026-09-24 11:18:35 +03:00
GuestAllocations.cpp fix(agc): describe the pages after a gap in a Linux host page query 2026-10-03 20:16:30 +13:00
GuestSamplerResource.cpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
GuestTextureResource.cpp fix(agc): address texture views that start past the surface's last mip 2026-10-04 19:52:04 +13:00
LiveStack.cpp perf(agc): answer verifications of the caller's own live stack without a page query 2026-10-04 03:02:25 +13:00
MaskedSelect.cpp perf(recompiler): let exec-guarded memory and exports end a masked select 2026-10-05 18:12:23 +13:00
Mesh.cpp perf(agc): draw mesh-stage indirect draws on the GPU 2026-10-04 15:45:56 +13:00
PixelPositionExport.cpp fix(shader): reject position exports without vertex input info 2026-10-02 23:45:19 +02:00
Pm4.cpp feat(libSceAgcDriver): execute COND_WRITE 2026-10-06 18:06:22 -03:00
ProfileOutput.cpp fix(agc): write profiling reports off GPU workers 2026-10-05 23:36:25 -03:00
RdnaTruncatedModifier.cpp fix(shader): reject SDWA and DPP instructions without their modifier word 2026-10-01 22:49:38 +02:00
Recompiler.cpp feat(agcDriver): add draw handling and shader recompile preparation 2026-09-14 12:06:35 +03:00
Recorder.cpp feat(agc): implement image atomics on 32_SINT and 32_FLOAT surfaces 2026-10-05 17:51:06 +02:00
ResidentPresent.cpp perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels 2026-10-03 08:49:27 +13:00
ResidentPresent.hpp perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels 2026-10-03 08:49:27 +13:00
ShaderDiskCache.cpp feat(agc): implement image atomics on 32_SINT and 32_FLOAT surfaces 2026-10-05 17:51:06 +02:00
ShaderMemory.cpp perf(recompiler): index lane-strided per-invocation LDS by constant slots 2026-10-05 18:18:29 +13:00
Structurizer.cpp feat(recompiler): structurize loops whose exits reach different program ends 2026-10-06 00:35:47 +02:00
Submit.cpp Merge pull request #695 from tv7/feat/agc-submit-multi-dcbs 2026-10-06 22:26:54 +13:00
TextureDetiler.cpp perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables 2026-09-26 19:00:40 -07:00
TextureFormat.cpp test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
TextureTiling.cpp feat(agc): thick mip tails of mipmapped 3D textures 2026-10-05 21:32:06 +13:00
ValidateProgram.cpp perf(shader): index ValidateProgram by value and block id 2026-10-04 08:18:51 +02:00
Visual.cpp refactor(video): use presentation without maintenance extensions 2026-09-23 20:10:01 +03:00
Vop1ControlDecode.cpp test(shader): cover the operand-less decoding of v_nop, v_pipeflush and v_clrexcp 2026-10-02 17:50:53 +02:00
Vop1SdwaMoveDecode.cpp feat(shader): accept every SDWA selector on v_mov_b32 2026-10-06 02:35:42 +02:00
WriteTracking.cpp fix(agc): consume the write-watch faults of the driver's own CPU stores 2026-10-04 11:36:05 +13:00