AnyPS5/core/shader
ThatsLeo a2d82815b3 fix(shader): take the LDS lock with one attempt per loop iteration
The elected lane's inner spin loop never ended on Mesa ANV with the LDS in
a storage buffer. It now tries once and the outer loop elects again; the
update is unchanged.

(cherry picked from commit e894f9092326a849ebe1ce46ff0ed3b25fbb7e9b)
2026-10-11 01:52:59 +02:00
..
recompiler fix(shader): take the LDS lock with one attempt per loop iteration 2026-10-11 01:52:59 +02:00