..
BdaResources.hpp
style: drop the branch's code comments per CONVENTIONS.md
2026-09-29 21:25:29 +03:00
BufferPool.hpp
perf(agc): keep the buffer pool's free slots by key and retain 4096
2026-10-02 20:20:50 +02:00
ColorTargetLayout.hpp
feat(agc): 4 KiB standard color targets and color views of one array slice
2026-10-04 12:24:05 +02:00
ColorTargetTransfer.hpp
feat(agc): support tiled color target layout
2026-09-23 13:15:30 +03:00
Context.hpp
test(agc): validate pixel LDS and expose pipeline statistics
2026-10-04 23:04:39 -03:00
DccMetadata.hpp
feat(agc): present DCC display buffers whose keys are uncompressed or fast-cleared
2026-10-05 23:45:15 +02:00
DepthSurface.hpp
fix(agc): color targets with gaps between written MRT slots, depth array slices
2026-10-01 23:21:58 +02:00
Draw.hpp
perf(agc): draw mesh-stage indirect draws on the GPU
2026-10-04 15:45:56 +13:00
GpuColorTransfer.hpp
perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels
2026-10-03 08:49:27 +13:00
GuestBufferMemory.hpp
fix(agc): import shared guest memory through a read-write alias and never offer read-only pages
2026-09-30 17:17:17 +02:00
GuestSamplerResource.hpp
fix(shader): distinguish descriptor resources by register
2026-09-23 12:20:33 +03:00
GuestTextureResource.hpp
fix(agc): keep one storage image for a surface viewed past its last mip
2026-10-04 19:52:04 +13:00
Pipeline.hpp
test(agc): validate pixel LDS and expose pipeline statistics
2026-10-04 23:04:39 -03:00
PipelineCache.hpp
feat(agc): persistent shader disk cache and Vulkan pipeline cache
2026-09-30 12:01:25 +03:00
Recorder.hpp
Merge pull request #628 from oneandonlydean/perf/agc-query-entry-points-once
2026-10-05 21:49:12 +13:00
Resources.hpp
perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
2026-09-26 19:00:40 -07:00
Sampler.hpp
perf(agc): batch GPU work in a recorder with host-imported guest memory
2026-09-25 16:27:49 -07:00
ShaderInputState.hpp
fix(agc): keep the pixel register fallbacks to the null program and refuse its color writes
2026-10-04 20:57:01 +02:00
ShaderResources.hpp
feat(agc): implement image atomics on 32_SINT and 32_FLOAT surfaces
2026-10-05 17:51:06 +02:00
Shaders.hpp
feat(shader): translate NGG geometry programs to mesh shaders
2026-09-30 23:57:47 +13:00
State.hpp
Merge pull request #469 from Pacuka/fix/agc-null-pixel-program
2026-10-05 21:36:35 +13:00
Texture.hpp
feat(agc): implement image atomics on 32_SINT and 32_FLOAT surfaces
2026-10-05 17:51:06 +02:00
TextureCache.hpp
perf(agc): keep render targets on gpu across draws
2026-09-24 21:30:00 +03:00
TextureDetiler.hpp
perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
2026-09-26 19:00:40 -07:00
TextureFormat.hpp
fix(agc): keep BGRA color targets resident between draws
2026-09-28 16:26:02 +10:00
TextureSwizzleEquations.hpp
perf(agc): batch GPU work in a recorder with host-imported guest memory
2026-09-25 16:27:49 -07:00
TextureTiling.hpp
feat(agc): thick mip tails of mipmapped 3D textures
2026-10-05 21:32:06 +13:00
UnitShadow.hpp
fix(agc): keep the guest's bytes in the padding a storage write-back stores
2026-10-05 20:51:34 +13:00
VertexInput.hpp
perf(agc): copy the interleaved attributes of a vertex buffer once per draw
2026-10-03 09:52:04 +13:00