AnyPS5/core/libs/prx/libSceAgcDriver/Unimplemented.cpp

49 lines
1.0 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAgcDriverGetResourceRegistrationMaxNameLength() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverGetShaderDebuggingStatus() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverRegisterDefaultOwner(uint32_t* owner_handle) {
(void)owner_handle;
return static_cast<int>(0x8A6C9018);
}
int APS5_VABI sceAgcDriverSetValidationErrorOutputFrequency() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverSetSubmitValidationMode() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverGetSubmitValidationConfig() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverGetSubmitValidationMode() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDriverSetSubmitValidationConfig() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}