AnyPS5/core/libs/prx/libSceFont/src
Adrià 695e0b928a
Merge pull request #1551 from MarcZX100/fix/precise-subtick-polls
fix(windows): use precise waits in sub-millisecond polling loops
2026-10-10 10:52:48 +02:00
..
Layout.cpp fix(libSceFont): report vertical glyph metrics 2026-10-10 21:23:19 +13:00
Library.cpp feat(font): implement sceFontDettachDeviceCacheBuffer 2026-10-08 00:36:52 -06:00
Open.cpp feat(font): implement sceFontGetFontResolution 2026-10-06 09:34:56 +02:00
Render.cpp feat(font): accept sceFontGlyphDefineAttribute as a silent stub 2026-10-07 22:46:48 +07:00
State.cpp fix(windows): use precise sleeps for sub-millisecond polling 2026-10-10 08:30:28 +00:00
Style.cpp feat(font): implement sceFontGetResolutionDpi 2026-10-04 17:59:31 +02:00
SystemFont.cpp feat(font): open system font sets from a font directory 2026-10-06 10:27:09 +13:00
Text.cpp feat(font): port shadPS4's sceFont and sceFontFt on FreeType 2026-09-28 16:45:30 +13:00
Unimplemented.cpp feat(font): implement sceFontDettachDeviceCacheBuffer 2026-10-08 00:36:52 -06:00
WritingLine.cpp feat(font): implement sceFontWritingLineGetOrderingSpace 2026-10-06 12:31:30 +02:00