AnyPS5/core/libs/prx/libSceVoice
XairRrR c7cd20e82f feat(libSceVoice): track the port mute flag
sceVoiceSetMuteFlag was NotImplemented with an unknown signature and
sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's
voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id
and a bool pointer. The flag is stored per port like the volume; an
unknown port throws and a null output pointer is an invalid argument.

Uncharted: Legacy of Thieves Collection (PPSA05684) imports
sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with
"undefined symbol: Pc4z1QjForU".
2026-10-10 19:59:15 +02:00
..
Export.cpp feat(libSceVoice): track the port mute flag 2026-10-10 19:59:15 +02:00