AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/src
Adrià 2d58760056
Merge pull request #1602 from krishnaraya4/fix/agc-linear-volume-mip-rounding
fix(agc): round linear volume mip extents up as addrlib does
2026-10-10 03:14:01 +02:00
..
BdaResources.cpp feat(shader): store through flat and global addresses 2026-10-05 05:05:03 +02:00
BufferAddress.cpp feat(agc): add bda memory mapping and resource management (wip) 2026-09-21 18:54:06 +03:00
BufferPool.cpp perf(agc): pool device staging buffers by size class 2026-10-09 14:58:21 +02:00
ColorTargetLayout.cpp feat(agc): 64 KiB standard color targets 2026-10-08 10:16:22 +02:00
ColorTargetTransfer.cpp feat(agc-driver): depth/stencil and mip-chain targets, more color formats 2026-09-29 21:22:15 +03:00
DccMetadata.cpp fix(agc): store and read DCC keys over the console's metadata extent 2026-10-08 15:24:43 +02:00
DepthSurface.cpp fix(agc): treat other-shaped views of a depth surface's memory as reused memory 2026-10-08 10:06:11 +01:00
Draw.cpp feat(agc): accept 64-bit atomics in graphics shaders when the device enables them 2026-10-08 20:16:01 +02:00
GpuColorTransfer.cpp perf(agc): keep the 10-bit scanout resident and present it with the guest path's pixels 2026-10-03 08:49:27 +13:00
GuestBufferMemory.cpp Merge pull request #2176 from oneandonlydean/up639/adjusted-regions 2026-10-10 10:49:12 +13:00
GuestSamplerResource.cpp feat(agc): accept samplers that force sRGB decoding of sRGB textures 2026-10-10 01:38:17 +02:00
GuestTextureResource.cpp fix(agc): store and read DCC keys over the console's metadata extent 2026-10-08 15:24:43 +02:00
Pipeline.cpp perf(pipeline): reuse lookup storage and hash keys in blocks 2026-10-10 01:03:16 +02:00
PipelineCache.cpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
Recorder.cpp perf(memory): write tracked direct memory through backing views 2026-10-10 00:53:29 +02:00
Resources.cpp perf(agc): pool device staging buffers by size class 2026-10-09 14:58:21 +02:00
Sampler.cpp feat(agc): accept samplers that force sRGB decoding of sRGB textures 2026-10-10 01:38:17 +02:00
ShaderAddressResources.cpp feat(agc): implement deferred faults for reads through null SRT pointers 2026-10-09 00:20:59 +02:00
ShaderInputState.cpp perf(shader): restore prepared vertex inputs + harden buffer specialization 2026-10-08 17:28:55 +03:00
ShaderResources.cpp Merge pull request #1580 from Zheorgyan/feat/storage-buffers-update-after-bind 2026-10-10 03:12:01 +02:00
ShaderValidation.cpp Merge pull request #1252 from MathiasDevelopes/feat/recompiler-native-f16-rte 2026-10-10 00:39:15 +02:00
State.cpp Merge pull request #1534 from hamb3r/codex/clearmrt-stencil-clear 2026-10-10 03:09:58 +02:00
Texture.cpp Merge pull request #1170 from MichonGoddijn231849/fix/dcc-keys-fill-over-aliased-images 2026-10-10 00:32:43 +02:00
TextureCache.cpp feat(agc): implement 1D array textures 2026-10-06 15:56:14 +00:00
TextureDetiler.cpp feat(agc): detile the display, T and 4 KiB XOR swizzle modes 2026-10-07 16:11:05 -05:00
TextureDetilerDescriptors.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
TextureFormat.cpp feat(agc): accept samplers that force sRGB decoding of sRGB textures 2026-10-10 01:38:17 +02:00
TextureTiling.cpp fix(agc): round linear volume mip extents up as addrlib does 2026-10-08 18:28:18 -04:00
UnitShadow.cpp perf(agc): query unit shadows without copying the overlap list 2026-10-06 12:49:15 +03:00