AnyPS5/core/libs/prx/libSceCdlgG2P/Export.cpp

36 lines
703 B
C++

#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceG2PDialogInitialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceG2PDialogTerminate(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceG2PDialogOpen(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceG2PDialogGetStatus(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceG2PDialogUpdateStatus(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceG2PDialogGetResult(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}