AnyPS5/core/libs/prx/libSceNpPartner001/Export.cpp

16 lines
268 B
C++

#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceNpEAAccessInitialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpEAAccessTerminate(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}