AnyPS5/core/libs/prx/libSceAgcDriver
boykopovar 563a1749dd
Merge pull request #111 from oneandonlydean/fix/s-getpc-absolute
fix(shader): make s_getpc_b64 return the shader's absolute address
2026-09-29 13:11:55 +03:00
..
Eq feat(agc): add driver submission queue and vulkan compute path 2026-09-14 06:37:19 +03:00
Execution fix(agc): don't let a queue worker record on a device the presenter is replacing 2026-09-29 12:55:36 +13:00
Graphics fix(kernel): orderly shutdown when closing the display window 2026-09-28 18:30:34 +03:00
Resource perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
State feat(libs): add new sceAgcDriver functions def 2026-09-24 08:00:36 +03:00
Submit feat(agc): execute rendering waits against buffer reuse fences 2026-09-25 07:16:55 +10:00
tests fix(shader): make s_getpc_b64 return the shader's absolute address 2026-09-29 12:56:48 +13:00
tools perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
CMakeLists.txt Merge remote-tracking branch 'origin/main' into feat/demons-souls-boot 2026-09-27 10:52:21 -07:00
PostCompile.cmake perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
Unimplemented.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00