gai_strerror returned its own wording for most codes, so a resolver
failure was described with text FreeBSD's libc does not use: EAI_NONAME
(8) gave "Name or service not known" instead of "hostname nor servname
provided, or not known", EAI_BADFLAGS (3) "Invalid flags" instead of
"Invalid value for ai_flags", and an unknown code "Unknown address
resolution error" instead of "Unknown error". Twelve of the fifteen
texts differed.
FreeBSD 11.4, lib/libc/net/gai_strerror.c:
static const char *ai_errlist[] = {
"Success", /* 0 */
"Address family for hostname not supported", /* 1 */
"Temporary failure in name resolution", /* EAI_AGAIN */
"Invalid value for ai_flags", /* EAI_BADFLAGS */
"Non-recoverable failure in name resolution", /* EAI_FAIL */
"ai_family not supported", /* EAI_FAMILY */
"Memory allocation failure", /* EAI_MEMORY */
"No address associated with hostname", /* 7 */
"hostname nor servname provided, or not known", /* EAI_NONAME */
"servname not supported for ai_socktype", /* EAI_SERVICE */
"ai_socktype not supported", /* EAI_SOCKTYPE */
"System error returned in errno", /* EAI_SYSTEM */
"Invalid value for hints", /* EAI_BADHINTS */
"Resolved protocol is unknown", /* EAI_PROTOCOL */
"Argument buffer overflow" /* EAI_OVERFLOW */
};
...
if (ecode >= 0 && ecode < EAI_MAX)
return ai_errlist[ecode];
return "Unknown error";
The table and the unknown-code text now match, as
|
||
|---|---|---|
| .github | ||
| 3rdparty | ||
| cmake | ||
| core | ||
| docs | ||
| tools | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
README.md
About
Tool for automatic executables porting to Linux and Windows.
Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.
Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing
Status
* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.
Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.
Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.
The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).
Compatibility
See the game compatibility list for tested games and known issues.
Input mapping
SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.
Disclaimer
This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.
License
This project is licensed under the GNU General Public License version 2 only.