An unregistered graphics program is read raw only while the shader registry is empty; with shaders registered it throws, as before. A draw that uses a raw program is noted, and RegisterShader throws once that has happened, since a title that registers shaders after drawing unregistered programs is not understood. The draw cache revalidates a raw program by reading it raw. AI-assisted (Claude Code). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| nid | ||
| prx | ||
| tests | ||
| CMakeLists.txt | ||
| HitLog.hpp | ||
| SceShaders.hpp | ||
| SceTypes.hpp | ||