AnyPS5/core/libs
Scott Schuster 39fdc48b5f fix(agc): read unregistered graphics programs only while no shader is registered
An unregistered graphics program is read raw only while the shader registry
is empty; with shaders registered it throws, as before. A draw that uses a
raw program is noted, and RegisterShader throws once that has happened,
since a title that registers shaders after drawing unregistered programs is
not understood. The draw cache revalidates a raw program by reading it raw.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:12:14 -05:00
..
nid feat(nid): patch NIDs in Mach-O libraries 2026-10-09 15:40:29 +03:00
prx fix(agc): read unregistered graphics programs only while no shader is registered 2026-10-10 19:12:14 -05:00
tests Merge pull request #3010 from MarcZX100/codex/prbatch-2998-strerror 2026-10-11 01:53:29 +02:00
CMakeLists.txt Merge pull request #2865 from babyhuey/feat/posixforwebkit-arc4random-buf 2026-10-11 00:05:00 +02:00
HitLog.hpp
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SceShaders.hpp
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SceTypes.hpp feat(libkernel): implement sceKernelGetModuleInfo 2026-10-09 19:39:49 -04:00