AnyPS5/core/libs/prx/libSceAgcDriver
Adrià Franch c6df07e604 feat(shader): accept clamp on v_div_fmas/fixup and omod on their f64 forms
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 05:19:06 +02:00
..
Eq feat(agc): register driver eq events and deliver end-of-pipe interrupts 2026-09-29 13:15:25 +13:00
Execution test(agc): validate pixel LDS and expose pipeline statistics 2026-10-04 23:04:39 -03:00
Graphics test(agc): validate pixel LDS and expose pipeline statistics 2026-10-04 23:04:39 -03:00
Resource feat(agc-driver): depth/stencil and mip-chain targets, more color formats 2026-09-29 21:22:15 +03:00
State style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
Submit feat(agc): execute rendering waits against buffer reuse fences 2026-09-25 07:16:55 +10:00
tests feat(shader): accept clamp on v_div_fmas/fixup and omod on their f64 forms 2026-10-05 05:19:06 +02:00
tools feat(agc): let agc_shader_replay write a request's code words for other disassemblers 2026-10-03 21:45:10 +13:00
CMakeLists.txt fix(shader): isolate wave32 operations in wide host subgroups 2026-10-04 21:02:46 -03:00
PostCompile.cmake feat(shader): translate NGG geometry programs to mesh shaders 2026-09-30 23:57:47 +13:00
Unimplemented.cpp perf(agc): batch GPU work in a recorder with host-imported guest memory 2026-09-25 16:27:49 -07:00
embed_spirv.cmake build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00