AnyPS5/core/libs/prx/libScePad
Phi1ow e4bc4a4ecb fix(pad): check the handle and keep the dead band throwing when enabled
Per review: scePadSetAngularVelocityDeadbandState now returns PAD_ERROR_INVALID_HANDLE for a
handle other than PAD_HANDLE, like the neighbouring setters. Enabling the dead band still throws,
because the angular-velocity reading path does not apply the filter (that would change input, not
UI, so it is not a silent stub); disabling it succeeds, which matches the unfiltered readings.
The test checks the disabled call, the bad handle, and no longer asserts the enabled path.
2026-10-05 00:48:45 +02:00
..
include feat(libScePad): implement scePadSetTiltCorrectionState 2026-10-01 23:44:31 +02:00
src feat(libScePad): implement scePadSetTiltCorrectionState 2026-10-01 23:44:31 +02:00
CMakeLists.txt feat(libScePad): implement scePadGetHandle and the embedded mic vibration option 2026-10-01 19:57:32 +02:00
Export.cpp fix(pad): check the handle and keep the dead band throwing when enabled 2026-10-05 00:48:45 +02:00