Implement arc4random (UISQ-dQzw28) in libScePosixForWebKit on top of the
existing arc4random_buf, so both draw from the same thread-local host
std::random_device. Like FreeBSD 11.4 lib/libc/gen/arc4random.c
(8c639945) it returns a uniformly distributed 32-bit value and has no
failure result.
Cloud Play (PPSA99600) imports it: the import audit in #3249 on main
|
||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| Export.cpp | ||
| Filesystem.cpp | ||
| GuestResolver.hpp | ||
| Resolver.cpp | ||