sceVoiceSetMuteFlag was NotImplemented with an unknown signature and sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id and a bool pointer. The flag is stored per port like the volume; an unknown port throws and a null output pointer is an invalid argument. Uncharted: Legacy of Thieves Collection (PPSA05684) imports sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with "undefined symbol: Pc4z1QjForU". |
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| Export.cpp | ||