The vertex stage already marks Position Invariant, and the rect-list stages have to match that interface. |
||
|---|---|---|
| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||
The vertex stage already marks Position Invariant, and the rect-list stages have to match that interface. |
||
|---|---|---|
| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||