AnyPS5/core/libs/prx/libSceVrTracker2/Export.cpp

54 lines
1.1 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceVrTracker2Finalize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2GetPlayAreaOrientedBoundingBox() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2GetResult() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2Initialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2LocateCoordinateSystem() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2QueryMemory() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2RegisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2SetCoordinateSystem() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2UnregisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}