A storage image is written on the GPU and left pending, then a leased address-based use writes the first 40800 bytes of the same memory as a buffer and every pending image is flushed: guest memory must hold the buffer's bytes where it wrote and the image's texels everywhere else. Runs with watched and with compared imports and returns 77 when host imports or write watching are unavailable. |
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| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||