AnyPS5/core/libs
JAB-dev 56d8e5c4df fix(libSceNgs2.native): mix through a selected matrix whose levels were never set
PPSA22520 routes its title music through port matrix 0 without setting the
matrix levels, so the music rendered silent. A matrix without levels now
mixes like a port without a matrix, source channel n to destination channel
n. The console's initial levels are unknown; the assumption is recorded in
TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
..
nid fix(nid): reject libraries that define symbol versions 2026-10-08 03:04:07 +00:00
prx fix(libSceNgs2.native): mix through a selected matrix whose levels were never set 2026-10-09 23:25:31 +02:00
tests Merge pull request #1748 from danielradosa/feat/libkernel-seteuid-setegid 2026-10-09 23:23:34 +02:00
CMakeLists.txt test(libs): load every patched library with its imports bound 2026-10-09 09:05:19 +02:00
HitLog.hpp style(prx): apply CONVENTIONS.md to misc PRX additions 2026-09-29 04:24:39 +03:00
SceShaders.hpp feat(libs): libSce types impl + shaders refactor 2026-09-08 10:20:57 +03:00
SceTypes.hpp feat(http): accept sceHttpSetAuthInfoCallback 2026-10-08 20:42:24 +02:00