AnyPS5/core/libs/prx/libSceFont/FontLibrary.cmake

22 lines
801 B
CMake

function(add_sce_font_library target)
set(fontDir ${CMAKE_CURRENT_FUNCTION_LIST_DIR})
add_library(${target} SHARED EXCLUDE_FROM_ALL
${fontDir}/src/Layout.cpp
${fontDir}/src/Library.cpp
${fontDir}/src/Open.cpp
${fontDir}/src/Render.cpp
${fontDir}/src/State.cpp
${fontDir}/src/Style.cpp
${fontDir}/src/Text.cpp
${fontDir}/src/Unimplemented.cpp
)
target_include_directories(${target} PRIVATE ${LIBS_INCLUDE_DIR})
target_link_libraries(${target} PRIVATE freetype libc)
set_target_properties(${target} PROPERTIES
CXX_EXTENSIONS OFF
CXX_VISIBILITY_PRESET hidden
VISIBILITY_INLINES_HIDDEN ON
)
configure_windows_unwind(${target})
endfunction()