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screamm 591e8ddadc feat(libkernel): support fcntl on non-socket descriptors
fcntl and sceKernelFcntl answered EBADF (sceKernelFcntl threw) for
every descriptor outside the libSceNet socket table, so files, pipes,
directories and descriptors 0 to 2 could not be queried or changed.

Observed: Yamagi Quake II (PPSA99007) stops with
"Sys_Error: change stdin to blocking Bad file descriptor", from
fcntl(fileno(stdin), F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY)
(yquake2 src/backends/unix/system.c:81-86).

Predicted from the titles' sources and decoded call sites: XPSemu
(PPSA97358, 97 fcntl sites: F_GETFD 12, F_SETFD 20, F_GETFL 8,
F_SETFL 9, F_DUPFD 1, F_DUPFD_CLOEXEC 7, F_GETLK 9) fails in
qemu_init_main_loop, where its pipe2 (pipe plus F_SETFD FD_CLOEXEC) and
glib's g_unix_set_fd_nonblocking (F_GETFL, F_SETFL) build the event
notifier (util/event_notifier-posix.c:44-67); VLC (PPSA85300, 43 sites,
F_RDAHEAD on every file it opens), RetroArch (PPSA99169, 17),
Porpoise (PPSA99764, 13) and Ruffle (9) call it on files and pipes.

The commands follow FreeBSD 11.4 kern_fcntl and kern_dup
(sys/kern/kern_descrip.c:479-799, 812, release/11.4.0 8c639945):
F_GETFD/F_SETFD keep the close-on-exec flag per descriptor, F_GETFL
reports the host access mode with the status flags, F_SETFL changes
only O_NONBLOCK, O_APPEND, O_ASYNC, O_FSYNC, O_DIRECT and FRDAHEAD,
F_DUPFD/F_DUPFD_CLOEXEC give the lowest free descriptor at or above the
start through dup (EINVAL for a negative start), F_DUP2FD goes through
dup2, F_RDAHEAD/F_READAHEAD set FRDAHEAD on files (EBADF on pipes,
ENOTTY elsewhere), and unknown commands fail with EINVAL. Status flags
live in a guest table shared by dup, dup2 and F_DUPFD like an open file
description. O_NONBLOCK switches a pipe (PIPE_NOWAIT on Windows, where an
empty read and a full write now report EAGAIN; the host flag on Linux).
Record locks use the host POSIX locks on Linux and throw on Windows.
Changes the host cannot model throw naming the flag and descriptor kind.
Sockets keep their path unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-12 12:17:25 +05:30
.github fix(build): require an SDL audio backend on Linux 2026-10-11 10:34:29 -03:00
3rdparty build: remove accidental imgui gitlink 2026-10-11 17:51:09 +05:30
cmake build: reject an SDL2 without HIDAPI and fall back to shared SPIRV-Tools 2026-10-11 10:18:23 +02:00
core feat(libkernel): support fcntl on non-socket descriptors 2026-10-12 12:17:25 +05:30
docs feat(libkernel): support fcntl on non-socket descriptors 2026-10-12 12:17:25 +05:30
tools Merge pull request #3675 from MrMha/fix/oracle-cache-current 2026-10-12 18:21:47 +13:00
.gitignore chore(gitignore): ignore build_tools/ secondary CMake tree 2026-09-25 16:27:49 -07:00
.gitmodules fix(jpegenc): honor chroma sampling and encode true grayscale JPEGs 2026-10-05 21:49:36 +02:00
CMakeLists.txt Merge pull request #3908 from GalaxyGamingFR/fix/conventions-wrapped-declarations 2026-10-12 16:10:06 +13:00
CONTRIBUTING.md docs: show the Depends on form the conventions check accepts 2026-10-11 02:43:06 -07:00
LICENSE initial commit 2026-08-03 20:02:52 +03:00
README.md docs: add architecture overview with Mermaid diagrams 2026-10-04 11:20:38 +02:00

README.md

About

Tool for automatic executables porting to Linux and Windows.

Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.

Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing

Status

libraries shaders

progress map

* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.

List of verified games

Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.

Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.

The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).

Compatibility

See the game compatibility list for tested games and known issues.

Input mapping

SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.

Disclaimer

This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.

License

This project is licensed under the GNU General Public License version 2 only.