40 lines
640 B
C++
40 lines
640 B
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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extern "C" {
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int32_t sceAudiodecClearContext(int32_t handle) {
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(void)handle;
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return 0;
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}
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int32_t sceAudiodecCreateDecoder(AudiodecCtrl* ctrl, uint32_t codec_type) {
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(void)ctrl;
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(void)codec_type;
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return 0;
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}
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int32_t sceAudiodecDecode(int32_t handle, AudiodecCtrl* ctrl) {
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(void)handle;
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(void)ctrl;
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return 0;
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}
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int32_t sceAudiodecDeleteDecoder(int32_t handle) {
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(void)handle;
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return 0;
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}
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int32_t sceAudiodecInitLibrary(uint32_t codec_type) {
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(void)codec_type;
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return 0;
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}
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int32_t sceAudiodecTermLibrary(uint32_t codec_type) {
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(void)codec_type;
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return 0;
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}
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}
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