AnyPS5/core/libs/prx/libSceNpSessionSignaling/Export.cpp

13 lines
158 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceNpSessionSignalingInitialize(void* param) {
(void)param;
return 0;
}
}