AnyPS5/core/libs/prx/libSceNpTrophy2/Export.cpp

123 lines
2.5 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceNpTrophy2AbortHandle(int handle) {
(void)handle;
return 0;
}
int sceNpTrophy2CreateContext(int* context, int user_id, uint32_t service_label, uint64_t options) {
(void)context;
(void)user_id;
(void)service_label;
(void)options;
return 0;
}
int sceNpTrophy2CreateHandle(int* handle) {
(void)handle;
return 0;
}
int sceNpTrophy2DestroyContext(int context) {
(void)context;
return 0;
}
int sceNpTrophy2DestroyHandle(int handle) {
(void)handle;
return 0;
}
int sceNpTrophy2GetGameIcon(int context, int handle, void* buffer, size_t* size) {
(void)context;
(void)handle;
(void)buffer;
(void)size;
return 0;
}
int sceNpTrophy2GetGameInfo(int context, int handle, NpTrophy2GameDetails* details, NpTrophy2GameData* data) {
(void)context;
(void)handle;
(void)details;
(void)data;
return 0;
}
int sceNpTrophy2GetGroupIcon(int context, int handle, int group_id, void* buffer, size_t* size) {
(void)context;
(void)handle;
(void)group_id;
(void)buffer;
(void)size;
return 0;
}
int sceNpTrophy2GetGroupInfo(int context, int handle, int group_id, NpTrophy2GroupDetails* details, NpTrophy2GroupData* data) {
(void)context;
(void)handle;
(void)group_id;
(void)details;
(void)data;
return 0;
}
int sceNpTrophy2GetGroupInfoArray(int context, int handle, uint32_t offset, uint32_t limit, NpTrophy2GroupDetails* details_array, NpTrophy2GroupData* data_array, uint32_t* count) {
(void)context;
(void)handle;
(void)offset;
(void)limit;
(void)details_array;
(void)data_array;
(void)count;
return 0;
}
int sceNpTrophy2GetTrophyIcon(int context, int handle, int trophy_id, void* buffer, size_t* size) {
(void)context;
(void)handle;
(void)trophy_id;
(void)buffer;
(void)size;
return 0;
}
int sceNpTrophy2GetTrophyInfo(int context, int handle, int trophy_id, NpTrophy2Details* details, NpTrophy2Data* data) {
(void)context;
(void)handle;
(void)trophy_id;
(void)details;
(void)data;
return 0;
}
int sceNpTrophy2GetTrophyInfoArray(int context, int handle, uint32_t offset, uint32_t limit, NpTrophy2Details* details_array, NpTrophy2Data* data_array, uint32_t* count) {
(void)context;
(void)handle;
(void)offset;
(void)limit;
(void)details_array;
(void)data_array;
(void)count;
return 0;
}
int sceNpTrophy2RegisterContext(int context, int handle, uint64_t options) {
(void)context;
(void)handle;
(void)options;
return 0;
}
int sceNpTrophy2RegisterUnlockCallback(void* callback, void* userdata) {
(void)callback;
(void)userdata;
return 0;
}
}