127 lines
2.1 KiB
C++
127 lines
2.1 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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extern "C" {
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int scePadClose(int handle) {
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(void)handle;
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return 0;
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}
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int scePadDeviceClassGetExtendedInformation(int handle, PadDeviceClassExtendedInformation* info) {
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(void)handle;
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(void)info;
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return 0;
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}
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int scePadDeviceClassParseData(int handle, const PadData* data, PadDeviceClassData* class_data) {
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(void)handle;
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(void)data;
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(void)class_data;
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return 0;
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}
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int scePadGetControllerInformation(int handle, PadControllerInformation* info) {
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(void)handle;
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(void)info;
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return 0;
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}
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int scePadGetHandle(int user_id, int type, int index) {
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(void)user_id;
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(void)type;
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(void)index;
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return 0;
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}
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int scePadGetTriggerEffectState(int handle, PadTriggerEffectStateInformation* info) {
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(void)handle;
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(void)info;
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return 0;
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}
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int scePadInit(void) {
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return 0;
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}
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int scePadOpen(int user_id, int type, int index, const void* param) {
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(void)user_id;
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(void)type;
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(void)index;
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(void)param;
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return 0;
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}
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int scePadRead(int handle, PadData* data, int num) {
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(void)handle;
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(void)data;
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(void)num;
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return 0;
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}
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int scePadReadState(int handle, PadData* data) {
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(void)handle;
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(void)data;
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return 0;
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}
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int scePadResetLightBar(int handle) {
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(void)handle;
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return 0;
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}
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int scePadResetOrientation(int handle) {
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(void)handle;
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return 0;
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}
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int scePadSetAngularVelocityDeadbandState(int handle, bool enable) {
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(void)handle;
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(void)enable;
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return 0;
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}
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int scePadSetLightBar(int handle, const PadLightBarParam* param) {
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(void)handle;
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(void)param;
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return 0;
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}
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int scePadSetMotionSensorState(int handle, bool enable) {
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(void)handle;
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(void)enable;
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return 0;
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}
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int scePadSetTiltCorrectionState(int handle, bool enabled) {
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(void)handle;
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(void)enabled;
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return 0;
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}
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int scePadSetTriggerEffect(int handle, const void* param) {
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(void)handle;
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(void)param;
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return 0;
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}
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int scePadSetVibration(int handle, const PadVibrationParam* param) {
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(void)handle;
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(void)param;
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return 0;
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}
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int scePadSetVibrationMode(int handle, int mode) {
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(void)handle;
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(void)mode;
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return 0;
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}
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int scePadSetVibrationTriggerEffectWeakWhileEmbeddedMicInUse(bool enabled) {
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(void)enabled;
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return 0;
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}
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}
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