AnyPS5/core/libs/prx/libScePlayGo/Export.cpp

130 lines
2.7 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int scePlayGoClose(int handle) {
(void)handle;
return 0;
}
int scePlayGoGetChunkId(int handle, uint16_t* out_chunk_id_list, uint32_t number_of_entries, uint32_t* out_entries) {
(void)handle;
(void)out_chunk_id_list;
(void)number_of_entries;
(void)out_entries;
return 0;
}
int scePlayGoGetEta(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int64_t* out_eta) {
(void)handle;
(void)chunk_ids;
(void)number_of_entries;
(void)out_eta;
return 0;
}
int scePlayGoGetInstallChunkId(int handle, uint16_t* out_chunk_id_list, uint32_t number_of_entries, uint32_t* out_entries) {
(void)handle;
(void)out_chunk_id_list;
(void)number_of_entries;
(void)out_entries;
return 0;
}
int scePlayGoGetInstallSpeed(int handle, int32_t* out_speed) {
(void)handle;
(void)out_speed;
return 0;
}
int scePlayGoGetLanguageMask(int handle, uint64_t* out_language_mask) {
(void)handle;
(void)out_language_mask;
return 0;
}
int scePlayGoGetLocus(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int8_t* out_loci) {
(void)handle;
(void)chunk_ids;
(void)number_of_entries;
(void)out_loci;
return 0;
}
int scePlayGoGetOptionalChunk(int handle, int32_t type, PlayGoOptionalChunk* option) {
(void)handle;
(void)type;
(void)option;
return 0;
}
int scePlayGoGetProgress(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, PlayGoProgress* out_progress) {
(void)handle;
(void)chunk_ids;
(void)number_of_entries;
(void)out_progress;
return 0;
}
int scePlayGoGetSupportedOptionalChunk(int handle, int32_t type, PlayGoOptionalChunk* option) {
(void)handle;
(void)type;
(void)option;
return 0;
}
int scePlayGoGetToDoList(int handle, PlayGoToDo* out_todo_list, uint32_t number_of_entries, uint32_t* out_entries) {
(void)handle;
(void)out_todo_list;
(void)number_of_entries;
(void)out_entries;
return 0;
}
int scePlayGoInitialize(const PlayGoInitParams* init) {
(void)init;
return 0;
}
int scePlayGoOpen(int* out_handle, const void* param) {
(void)out_handle;
(void)param;
return 0;
}
int scePlayGoPrefetch(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int8_t minimum_locus) {
(void)handle;
(void)chunk_ids;
(void)number_of_entries;
(void)minimum_locus;
return 0;
}
int scePlayGoPrefetchOptionalChunk(int handle, int32_t type, const PlayGoOptionalChunk* option) {
(void)handle;
(void)type;
(void)option;
return 0;
}
int scePlayGoSetInstallSpeed(int handle, int32_t speed) {
(void)handle;
(void)speed;
return 0;
}
int scePlayGoSetToDoList(int handle, const PlayGoToDo* todo_list, uint32_t number_of_entries) {
(void)handle;
(void)todo_list;
(void)number_of_entries;
return 0;
}
int scePlayGoTerminate(void) {
return 0;
}
}