AnyPS5/core/libs/prx/libSceRandom/Export.cpp

14 lines
173 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceRandomGetRandomNumber(void* buf, size_t size) {
(void)buf;
(void)size;
return 0;
}
}