AnyPS5/core/libs/prx/libSceRudp/Export.cpp

26 lines
419 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceRudpEnableInternalIOThread(uint32_t stack_size, uint32_t priority) {
(void)stack_size;
(void)priority;
return 0;
}
int sceRudpInit(void* mem_pool, int mem_pool_size) {
(void)mem_pool;
(void)mem_pool_size;
return 0;
}
int sceRudpSetEventHandler(RudpEventHandler handler, void* arg) {
(void)handler;
(void)arg;
return 0;
}
}