AnyPS5/core/libs/prx/libSceSharePlay/Export.cpp

18 lines
231 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceSharePlayInitialize(void* heap, size_t heap_size) {
(void)heap;
(void)heap_size;
return 0;
}
int sceSharePlayTerminate(void) {
return 0;
}
}