AnyPS5/core/libs/prx/libSceSysmodule/Export.cpp

39 lines
601 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
extern "C" {
int sceSysmoduleGetModuleInfoForUnwind(uint64_t addr, int flags, ModuleInfoForUnwind* info) {
(void)addr;
(void)flags;
(void)info;
return 0;
}
int sceSysmoduleIsLoaded(uint16_t id) {
(void)id;
return 0;
}
int sceSysmoduleLoadModule(uint16_t id) {
(void)id;
return 0;
}
int sceSysmoduleLoadModuleInternalWithArg(uint16_t id, int arg1, int arg2, int arg3, int* ret) {
(void)id;
(void)arg1;
(void)arg2;
(void)arg3;
(void)ret;
return 0;
}
int sceSysmoduleUnloadModule(uint16_t id) {
(void)id;
return 0;
}
}