AnyPS5/core/libs/prx/libSceAgc/Unimplemented.cpp

59 lines
1.1 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAgcAcbPushMarkerSpan() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcAcbSetMarkerSpan() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcAcquireMemSetEngine() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDcbPushMarkerSpan() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcDcbSetMarkerSpan() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcGetDefaultCxStateFlat() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcSetSemaphoreMemory() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcCbMemsetExclusive() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcSetShaderInstrumentation() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAgcGetShaderInstrumentation() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}