AnyPS5/core/libs
Lexroid 5cd25dedbd fix(videoout): accept a buffer attribute change while a flip is pending
sceVideoOutSubmitChangeBufferAttribute2 threw when a buffer of the group
had a flip pending, and Marvel's Wolverine makes that call with flips in
the queue. A flip now takes its buffer group when it is reserved, in
submission order, so flips submitted before the change keep the
attributes their buffers were rendered with and later flips use the
new ones.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:06:04 +03:00
..
nid feat(nid): patch NIDs in Mach-O libraries 2026-10-09 15:40:29 +03:00
prx fix(videoout): accept a buffer attribute change while a flip is pending 2026-10-11 21:06:04 +03:00
tests Merge pull request #3481 from sypher69/fix/fchdir-search-permission 2026-10-11 14:09:47 +02:00
CMakeLists.txt feat(libSceRudp): implement context query calls 2026-10-11 11:07:33 +00:00
HitLog.hpp
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SceShaders.hpp
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SceTypes.hpp fix(libs): share Sony CRT semantics between libc and libSceAmpr with tests 2026-10-11 11:42:31 +02:00