AnyPS5/core/libs/prx/libSceSaveData/Export.cpp

54 lines
1.2 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int sceSaveDataBackup(const SaveDataBackup* backup) {
(void)backup;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataGetEventResult(const void* event_param, SaveDataEvent* event) {
(void)event_param;
(void)event;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataGetSaveDataMemory2(SaveDataMemoryGet2* get_param) {
(void)get_param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataSetSaveDataMemory2(const SaveDataMemorySet2* set_param) {
(void)set_param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataSetupSaveDataMemory2(const SaveDataMemorySetup2* setup_param, SaveDataMemorySetupResult* result) {
(void)setup_param;
(void)result;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataSyncSaveDataMemory(const void* sync_param) {
(void)sync_param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int sceSaveDataTransferringMount(const SaveDataTransferringMount* mount, SaveDataMountResult* mount_result) {
(void)mount;
(void)mount_result;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}