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Nahuel Genchi 5fab03e4e5 fix(relinker): keep host prx references out of guest modules on Linux
On Linux every module resolves its references through one global scope,
and the guest modules are listed ahead of the host prx. When a title
bundles its own libc.prx, the host libc and the other host prx bound
their references to their own NIDs to the guest libc, so the host libc
built its standard streams on top of the guest _Stdout.

The exports of guest modules, and the guest and executable imports that
a guest module satisfies, now carry a #guest suffix. The title's imports
still reach the guest modules first, and a host prx only sees host
definitions, as on Windows. sceKernelDlsym also looks for the suffixed
name.
2026-10-05 19:58:39 -03:00
.github ci: run lavapipe at the AVX level on every Linux runner 2026-10-04 06:08:37 +13:00
3rdparty fix(audio): bound ATRAC9 decoding to the superframe 2026-10-03 14:25:49 +02:00
core fix(relinker): keep host prx references out of guest modules on Linux 2026-10-05 19:58:39 -03:00
docs feat(font): open system font sets from a font directory 2026-10-06 10:27:09 +13:00
tools fix(tools): count function-try-block exports in progress.py 2026-10-05 19:09:52 +02:00
.gitignore chore(gitignore): ignore build_tools/ secondary CMake tree 2026-09-25 16:27:49 -07:00
.gitmodules feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice 2026-09-29 21:22:15 +03:00
CMakeLists.txt Merge pull request #281 from SP4C3B4R-8/fix/mingw-test-runtime 2026-10-05 12:10:13 +13:00
CONTRIBUTING.md docs: add contributing guide 2026-09-30 16:53:17 +02:00
LICENSE initial commit 2026-08-03 20:02:52 +03:00
README.md docs(usage): add relinker usage md doc 2026-10-02 21:50:35 +03:00

README.md

About

Tool for automatic executables porting to Linux and Windows.

Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.

Usage, Build instructions, Technical debt of the project, code style conventions, contributing

Status

libraries shaders

progress map

* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.

List of verified games

Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.

Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.

The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).

Compatibility

See the game compatibility list for tested games and known issues.

Input mapping

SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.

Disclaimer

This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.

License

This project is licensed under the GNU General Public License version 2 only.