49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int sceAcmBatchStartBuffer(AcmContextId context, const void* batch_commands, size_t batch_size, AcmBatchError* batch_error, AcmBatchId* batch) {
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(void)context;
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(void)batch_commands;
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(void)batch_size;
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(void)batch_error;
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(void)batch;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceAcmBatchStartBuffers(AcmContextId context, uint32_t batch_info_count, const AcmBatchInfo* const batch_info[], AcmBatchError* batch_error, AcmBatchId* batch) {
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(void)context;
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(void)batch_info_count;
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(void)batch_info;
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(void)batch_error;
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(void)batch;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceAcmBatchWait(AcmContextId context, AcmBatchId batch, uint32_t timeout) {
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(void)context;
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(void)batch;
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(void)timeout;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceAcmContextCreate(AcmContextId* context) {
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(void)context;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int sceAcmContextDestroy(AcmContextId context) {
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(void)context;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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